The talks between Nakaima and Maehara came a day after senior government officials held informal talks to settle differences in opinion on whether to kick the facility out of Okinawa or keep it in the prefecture.Relocation outside the prefecture, as sought by the DPJ, would contradict the 2006 Japan-U.S. accord, which states that the heliport functions of Futenma air station in downtown Ginowan will be moved to Camp Schwab in the city of Nago, also in Okinawa, by 2014.
Sunday, October 4, 2009
Thursday, October 1, 2009
Akari Fukami - Japanese Cute Girl
The country of rising sun, Japan is an extremely advanced country located in East Asia. However, among these advancements and attainments, the residents of Japan have not left their traditions and cultures. Japanese culture and tradition look in their clothing. When it comes to purchasing Japanese clothing, you can purchase it online. You just have to fill in an online form to a selected online shopping store.
Labels:
Akari Fukami
Various changes have been seen in the fashion trends of Japanese. Today, with the blend of an assortment of cultures, even the basic kimono has seen a marked difference in the way it is dressed in. The Japanese people are also greatly influenced by their idol. Today, the streets of Japan showcase an extensive selection and mixture of traditional and ultra modern Japanese clothing. There are different types of traditional clothing worn by Japanese
Labels:
Akari Fukami
Monday, September 28, 2009
Saaya Irie - Japanese Teen Idol
Pokemon, whether it be TV cartoons, movies, trading cards or one of the more than 1,000 associated products, has generated billions of dollars for its parent company, Nintendo, since its launch as a video game in early 1996. And the phenomenon is not confined to Japan. Led by the hero Satoshi and point man (monster) Pikachu, it swept across the world in just three years.
Labels:
Saaya Irie
Introduced to the US as a TV cartoon in September 1998, Pokemon generated an estimated 700 million dollars in retail sales in the following year. The weekly cartoon became the top-rated kid's TV show and the video 'Pokemon: Seaside Pikachu' topped the bestsellers list. Sociologists engage in serious debate about the educational value of kids' obsession with Pokemon cards. The logistics, tactics and pure arithmetic involved in pitting the various monsters, each with their own strengths and weaknesses, against each other certainly make kids use their brains. And the fact that the monsters don't die as a result of their battles - they just faint - is a welcome change from the usual cartoon carnage. But stories of schoolyard fights over cards and the kind of money changing hands - some cards are traded at over 100 dollars apiece - also cause concern.
Labels:
Saaya Irie